Editing features with the modify interaction.
This example demonstrates how the modify and select interactions can be used together. Zoom in to an area of interest and select a feature for editing. Then drag points around to modify the feature. You can preserve topology by selecting multiple features before editing (Shift+Click
to select multiple features).
import GeoJSON from 'ol/format/GeoJSON.js';
import Map from 'ol/Map.js';
import VectorLayer from 'ol/layer/Vector.js';
import VectorSource from 'ol/source/Vector.js';
import View from 'ol/View.js';
import {
Modify,
Select,
defaults as defaultInteractions,
} from 'ol/interaction.js';
import {fromLonLat} from 'ol/proj.js';
const vector = new VectorLayer({
background: 'white',
source: new VectorSource({
url: 'https://openlayers.org/data/vector/us-states.json',
format: new GeoJSON(),
wrapX: false,
}),
});
const select = new Select({
wrapX: false,
});
const modify = new Modify({
features: select.getFeatures(),
});
const map = new Map({
interactions: defaultInteractions().extend([select, modify]),
layers: [vector],
target: 'map',
view: new View({
center: fromLonLat([-100, 38.5]),
zoom: 4,
}),
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Modify Features</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "modify-features",
"dependencies": {
"ol": "10.3.1"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}