Private
autoPrivate
blockPrivate
boundingPrivate
camera_Private
canvasPrivate
canvasPrivate
canvas_Private
container_Private
dataPrivate
dataPrivate
enabled_Private
entityPrivate
globe_Private
hiddenPrivate
isPrivate
lastTime of the last rendered frame, as returned by performance.now()
.
Private
map_Private
needPrivate
pausedPrivate
renderThe identifier returned by requestAnimationFrame
.
Private
resolutionPrivate
resolutionPrivate
scene_Private
synchronizers_Private
targetTarget frame rate for the render loop.
Private
time_Private
to4326Private
trackedPrivate
trackedPrivate
warmingIf the warmup routine is active.
Private
handlePrivate
onPrivate
render_The 3D Cesium globe is rendered in a canvas with two different dimensions: clientWidth and clientHeight which are the dimension on the screen and width and height which are the dimensions of the drawing buffer.
By using a resolution scale lower than 1.0, it is possible to render the globe in a buffer smaller than the canvas client dimensions and improve performance, at the cost of quality.
Pixel ratio should also be taken into account; by default, a device with pixel ratio of 2.0 will have a buffer surface 4 times bigger than the client surface.
Private
throwPrivate
updateGenerated using TypeDoc
If the Cesium render loop is being blocked.