Rendering a COG tile pyramid as layer group.
Data from a Cloud Optimized GeoTIFF (COG) tile pyramid can be rendered as a set of layers. In this example, a pyramid of 3-band GeoTIFFs is used to render RGB data. The ol/source.sourcesFromTileGrid
helper function creates sources from this pyramid on demand. The GeoTIFFs used by those sources have a resolution range that matches the range of a single z of the pyramid tile grid.
import GeoTIFF from 'ol/source/GeoTIFF.js';
import Map from 'ol/Map.js';
import TileGrid from 'ol/tilegrid/TileGrid.js';
import View from 'ol/View.js';
import WebGLTileLayer from 'ol/layer/WebGLTile.js';
import {sourcesFromTileGrid} from 'ol/source.js';
// Metadata from https://s2downloads.eox.at/demo/EOxCloudless/2019/rgb/2019_EOxCloudless_rgb.json
// Tile grid of the GeoTIFF pyramid layout
const tileGrid = new TileGrid({
extent: [-180, -90, 180, 90],
resolutions: [0.703125, 0.3515625, 0.17578125, 8.7890625e-2, 4.39453125e-2],
tileSizes: [
[512, 256],
[1024, 512],
[2048, 1024],
[4096, 2048],
[4096, 4096],
],
});
const pyramid = new WebGLTileLayer({
sources: sourcesFromTileGrid(
tileGrid,
([z, x, y]) =>
new GeoTIFF({
sources: [
{
url: `https://s2downloads.eox.at/demo/EOxCloudless/2019/rgb/${z}/${y}/${x}.tif`,
},
],
}),
),
});
const map = new Map({
target: 'map',
layers: [pyramid],
view: new View({
projection: 'EPSG:4326',
center: [0, 0],
zoom: 0,
showFullExtent: true,
}),
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>GeoTIFF tile pyramid</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "cog-pyramid",
"dependencies": {
"ol": "10.2.1"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}