Draw Features

Example of using the ol/interaction/Draw interaction.

Example of using the Draw interaction. Select a geometry type from the dropdown above to start drawing. To finish drawing, click the last point. To activate freehand drawing for lines, polygons, and circles, hold the Shift key.

<!DOCTYPE html>
    <title>Draw Features</title>
    <link rel="stylesheet" href="https://openlayers.org/en/v5.3.0/css/ol.css" type="text/css">
    <!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
    <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>

    <div id="map" class="map"></div>
    <form class="form-inline">
      <label>Geometry type &nbsp;</label>
      <select id="type">
        <option value="Point">Point</option>
        <option value="LineString">LineString</option>
        <option value="Polygon">Polygon</option>
        <option value="Circle">Circle</option>
        <option value="None">None</option>
      import Map from 'ol/Map.js';
      import View from 'ol/View.js';
      import Draw from 'ol/interaction/Draw.js';
      import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer.js';
      import {OSM, Vector as VectorSource} from 'ol/source.js';

      var raster = new TileLayer({
        source: new OSM()

      var source = new VectorSource({wrapX: false});

      var vector = new VectorLayer({
        source: source

      var map = new Map({
        layers: [raster, vector],
        target: 'map',
        view: new View({
          center: [-11000000, 4600000],
          zoom: 4

      var typeSelect = document.getElementById('type');

      var draw; // global so we can remove it later
      function addInteraction() {
        var value = typeSelect.value;
        if (value !== 'None') {
          draw = new Draw({
            source: source,
            type: typeSelect.value

       * Handle change event.
      typeSelect.onchange = function() {