Show a magnified version of imager under the pointer
This example makes use of the postrender
event listener to oversample imagery in a circle around the pointer location. Listeners for this event have access to the Canvas context and can manipulate image data.
Move around the map to see the effect. Use the ↑ up and ↓ down arrow keys to adjust the magnified circle size.
import ImageTile from 'ol/source/ImageTile.js';
import Map from 'ol/Map.js';
import TileLayer from 'ol/layer/Tile.js';
import View from 'ol/View.js';
import {fromLonLat} from 'ol/proj.js';
import {getRenderPixel} from 'ol/render.js';
const key = 'Get your own API key at https://www.maptiler.com/cloud/';
const attributions =
'<a href="https://www.maptiler.com/copyright/" target="_blank">© MapTiler</a> ' +
'<a href="https://www.openstreetmap.org/copyright" target="_blank">© OpenStreetMap contributors</a>';
const imagery = new TileLayer({
source: new ImageTile({
attributions: attributions,
url: 'https://api.maptiler.com/maps/satellite/{z}/{x}/{y}.jpg?key=' + key,
tileSize: 512,
maxZoom: 20,
crossOrigin: '',
}),
});
const container = document.getElementById('map');
const map = new Map({
layers: [imagery],
target: container,
view: new View({
center: fromLonLat([-109, 46.5]),
zoom: 6,
}),
});
let radius = 75;
document.addEventListener('keydown', function (evt) {
if (evt.key === 'ArrowUp') {
radius = Math.min(radius + 5, 150);
map.render();
evt.preventDefault();
} else if (evt.key === 'ArrowDown') {
radius = Math.max(radius - 5, 25);
map.render();
evt.preventDefault();
}
});
// get the pixel position with every move
let mousePosition = null;
container.addEventListener('mousemove', function (event) {
mousePosition = map.getEventPixel(event);
map.render();
});
container.addEventListener('mouseout', function () {
mousePosition = null;
map.render();
});
// after rendering the layer, show an oversampled version around the pointer
imagery.on('postrender', function (event) {
if (mousePosition) {
const pixel = getRenderPixel(event, mousePosition);
const offset = getRenderPixel(event, [
mousePosition[0] + radius,
mousePosition[1],
]);
const half = Math.sqrt(
Math.pow(offset[0] - pixel[0], 2) + Math.pow(offset[1] - pixel[1], 2),
);
const context = event.context;
const centerX = pixel[0];
const centerY = pixel[1];
const originX = centerX - half;
const originY = centerY - half;
const size = Math.round(2 * half + 1);
const sourceData = context.getImageData(originX, originY, size, size).data;
const dest = context.createImageData(size, size);
const destData = dest.data;
for (let j = 0; j < size; ++j) {
for (let i = 0; i < size; ++i) {
const dI = i - half;
const dJ = j - half;
const dist = Math.sqrt(dI * dI + dJ * dJ);
let sourceI = i;
let sourceJ = j;
if (dist < half) {
sourceI = Math.round(half + dI / 2);
sourceJ = Math.round(half + dJ / 2);
}
const destOffset = (j * size + i) * 4;
const sourceOffset = (sourceJ * size + sourceI) * 4;
destData[destOffset] = sourceData[sourceOffset];
destData[destOffset + 1] = sourceData[sourceOffset + 1];
destData[destOffset + 2] = sourceData[sourceOffset + 2];
destData[destOffset + 3] = sourceData[sourceOffset + 3];
}
}
context.beginPath();
context.arc(centerX, centerY, half, 0, 2 * Math.PI);
context.lineWidth = (3 * half) / radius;
context.strokeStyle = 'rgba(255,255,255,0.5)';
context.putImageData(dest, originX, originY);
context.stroke();
context.restore();
}
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Magnify</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "magnify",
"dependencies": {
"ol": "10.2.1"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}