Example of a static image layer.
This example uses a static image as a layer source. The map view is configured with a custom projection that translates image coordinates directly into map coordinates.
import ImageLayer from 'ol/layer/Image.js';
import Map from 'ol/Map.js';
import Projection from 'ol/proj/Projection.js';
import Static from 'ol/source/ImageStatic.js';
import View from 'ol/View.js';
import {getCenter} from 'ol/extent.js';
// Map views always need a projection. Here we just want to map image
// coordinates directly to map coordinates, so we create a projection that uses
// the image extent in pixels.
const extent = [0, 0, 1024, 968];
const projection = new Projection({
code: 'xkcd-image',
units: 'pixels',
extent: extent,
});
const map = new Map({
layers: [
new ImageLayer({
source: new Static({
attributions: '© <a href="https://xkcd.com/license.html">xkcd</a>',
url: 'https://imgs.xkcd.com/comics/online_communities.png',
projection: projection,
imageExtent: extent,
}),
}),
],
target: 'map',
view: new View({
projection: projection,
center: getCenter(extent),
zoom: 2,
maxZoom: 8,
}),
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Static Image</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "static-image",
"dependencies": {
"ol": "10.3.1"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}